![]() I personally had mixed feelings about a few things at first, but Dying Light 2 generally improves on most, if not all, aspects of the original. Those who were really into the first game may not like all of the changes. Zombies and parkour are no longer a super rare combination anymore, so they really had to double down on all the things that made the first game fun to play. It’s obvious that developer Techland put a lot into Dying Light 2 to help distinguish it from the first game. When I finally got back on the mend, jumping into Dying Light 2 and its zombie parkour goodness was one of the first things on my list. I had meant to review the game a lot closer to its release date, but suffered a small physical injury (nothing major, just a busted-up finger) which prevented me from really getting into the game for a long time, especially on the PC where you need good dexterity and key manipulation if not playing with a controller. So, I was pretty excited about the release of Dying Light 2: Stay Human. I even enjoyed the Dying Light novel which helped to expand the story of how the city of Harran fell. I favorably reviewed the core game and the various DLCs, like The Following which added vehicle combat to the mix. The combination of parkour, an open world, melee combat and of course zombies was a pretty original concept at the time. Back in 2016, I was really obsessed with the original Dying Light game, and for good reason. ![]()
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